Flow Map Painting in Substance Painter
(by Satoshi Arakawa)
used the main method explained here on Allegorithmic’s site:
https://support.allegorithmic.com/documentation/display/SPDOC/Flow+map+painting
I’ll go over this as well.
-Open Substance Painter, and click on >File>New Project which will open the following menu
-Click on “Select” for mesh and select an obj of a standard flat plane that you will end up applying your
hair texture to
-Next, click on “add” and add the normal map for your hair texture, then select your resolution
-Click “Ok” at the bottom
-Next we want to apply the normal map to the plane mesh
-On the upper right, click the “fill layer” icon to add a fill layer to your stack
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